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The Prototyping Skills Assessment (PSA) served as an introductory assignment where I collaborated with another student to verify certain aspects of the proposed design concept for a greenhouse lighting system. This process involved thorough documentation of design process,
This project was conducted in Jan 2026, the winter semester of my second
year of undergraduate studies, for ESC204 (PRAXIS III—Engineering Design).
This lab report outlines notable inaccuracies within the provided mathematical models when used to describe the mechanics of a
pendulum. Specifically, these models are used to describe the relationships between angle of release, length, and quality factor. See
Section I of the report for an introduction and abstract.
This project was conducted during the fall semester of my first
year of undergraduate studies (Sept-Dec 2024), as required to complete PHY180 (Classical Mechanics).
Player223 is a small video game demonstration I co-developed as part of a four-student team. The game is a 2D side-scrolling platformer
featuring both building and parkour game modes. My primary responsibility was implementing the player movement system including handling
user input, simulating gravity, and managing player collisions with the environment. The system was developed from the ground up to
create a smooth and responsive gameplay experience.
This demo was completed as the culminating assignment of ICS4U (Grade 12 Computer Science) in 2024. In accordance with course requirements,
it was developed over six weeks in Visual Studio using C# for the game logic and WinForms for the user interface.